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MathScore EduFighter is one of the best math games on the Internet today. You can start playing for free! Louisiana Math Standards - 3rd GradeMathScore aligns to the Louisiana Math Standards for 3rd Grade. The standards appear below along with the MathScore topics that match. If you click on a topic name, you will see sample problems at varying degrees of difficulty that MathScore generated. When students use our program, the difficulty of the problems will automatically adapt based on individual performance, resulting in not only true differentiated instruction, but a challenging game-like experience.
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Number and Number Relations1. Model, read, and write place value in word, standard, and expanded form for numbers through 9999 (Place Value )2. Read, write, compare, and order whole numbers through 9999 using symbols (i.e., <, =, >) and models (Number Comparison , Order Numbers to 1000 , Order Numbers ) 3. Use region and set models and symbols to represent, estimate, read, write, and show understanding of fractions through tenths (Fraction Pictures ) 4. Use the concepts of associative and commutative properties of multiplication to simplify computations (Associative Property 2 , Commutative Property 2 ) 5. Recognize and model multiplication as a rectangular array or as repeated addition (Understanding Multiplication ) 6. Recognize and model division as separating quantities into equal subsets (fair shares) or as repeated subtraction (Understanding Division ) 7. Recognize and apply multiplication and division as inverse operations (Inverse Equations 2 ) 8. Recognize, select, connect, and use operations, operational words, and symbols (i.e., +, -, x, ÷) to solve real-life situations (Basic Word Problems , Arithmetic Word Problems , Basic Word Problems 2 ) 9. Know basic multiplication and division facts [0s, 1s, 2s, 5s, 9s, and turn-arounds (commutative facts), including multiplying by 10s] (Beginner Multiplication ) 10. Calculate the value of a combination of bills and coins and make change up to $5.00 (Making Change 2 , Counting Money ) 11. Add and subtract numbers of 3 digits or less (Long Addition to 1000 , Basic Addition to 1000 , Basic Subtraction to 1000 , Long Subtraction to 1000 ) 12. Round to the nearest 1000 and identify situations in which such rounding is appropriate (Rounding Numbers ) 13. Determine when and how to estimate, and when and how to use mental math, calculators, or paper/pencil strategies to solve addition and subtraction problems (Many topics align to this standard) Algebra14. Use the symbols <, >, and ≠ to express inequalities (Compare Expressions )15. Use objects, pictures, numbers, symbols, and words to represent multiplication and division problem situations (Arithmetic Word Problems , Basic Word Problems 2 , Understanding Multiplication , Understanding Division ) 16. Use number sentences to represent real-life problems involving multiplication and division (Arithmetic Word Problems , Basic Word Problems 2 , Understanding Division ) 17. Analyze and describe situations where proportional trades or correspondences are required (e.g., trade 2 pieces of candy for 3 pieces of gum, make equivalent actions on pans to keep balance scale in equilibrium, plan for the number of pieces of bread needed for x sandwiches) (Function Tables , Function Tables 2 ) 18. Use letters as variables in mathematical statements that represent real-life problems (e.g., 2 x n = 8) (Algebraic Sentences ) Measurement19. Measure length to the nearest yard, meter, and half-inch20. Measure capacity using pints and gallons 21. Measure weight using grams and ounces 22. Find the perimeter of a geometric shape given the length of its sides (Perimeter ) 23. Find the area in square units of a given rectangle (including squares) drawn on a grid or by covering the region with square tiles 24. Find elapsed time involving hours and minutes, without regrouping, and tell time to the nearest minute (Time Intervals , Telling Time ) 25. Select and use the appropriate standard units of measure, abbreviations, and tools to measure length and perimeter (i.e., in., cm, ft., yd., m), area (square inch, square centimeter), capacity (i.e., cup, pint, quart, gallon, liter), and weight/mass (i.e., oz., lb., g, kg, ton) 26. Order a set of measures within the same system 27. Compare U.S. and metric measurements using approximate reference points without using conversions (e.g., a meter is longer than a yard) 28. Estimate length, weight/mass, and capacity Geometry29. Classify and describe 2- and 3-dimensional objects according to given attributes (triangle vs. quadrilateral, parallelogram vs. prism) (Polygon Names )30. Apply concepts of congruence, similarity, and symmetry in real-life situations (Congruent And Similar Triangles ) 31. Draw or reconstruct figures from visual memory or verbal descriptions 32. Recognize and execute specified flips, turns, and slides of geometric figures using manipulatives and correct terminology (including clockwise and counterclockwise) 33. Construct and draw rectangles (including squares) with given dimensions (e.g., grid paper, square tiles) 34. Fold a 2-dimensional net into a 3-dimensional object 35. Identify, give properties of, and distinguish among points, lines, line segments, planes, rays, and angles 36. Identify and draw segments, rays, and lines that are perpendicular, parallel, and intersecting 37. Identify, describe, and draw intersecting, horizontal, vertical, parallel, diagonal, and perpendicular lines, rays, and right angles in the real world (Parallel and Perpendicular Lines ) 38. Find the length of a path (that does not include diagonals) between two points on a grid (Line Segments ) Data Analysis, Probability, and Discrete Math39. Identify categories and sort objects based on qualitative (categorical) and quantitative (numerical) characteristics40. Read, describe, and organize a two-circle Venn diagram 41. Explain the word average and use it appropriately in discussing what is "typical" of a data set 42. Match a data set to a graph, table, or chart and vice versa 43. Represent and solve problems using data from a variety of sources (e.g., tables, graphs, maps, advertisements) 44. Discuss chance situations in terms of certain/impossible and equally likely 45. Use manipulatives to discuss the probability of an event (e.g., number cubes, spinners to determine what is most likely or least likely) (Requires outside materials ) Patterns, Relations, and Functions46. Identify and model even and odd numbers with objects, pictures, and words (Odd or Even )47. Find patterns to complete tables, state the rule governing the shift between successive terms, and continue the pattern (including growing patterns) (Function Tables , Function Tables 2 ) Learn more about our online math practice software. |
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